Specialty Pose2
Objects and Maps
Objects should by 60x40 pixels and have black (0,0,0 - RGB) backgrounds.
Maps should be 1200x1000 pixels.
2D Guidelines
Of course we can resize any type of 2D artwork that is sent in, but some standard sizes that we use are below.
Character Faces, Objects Close Ups, Small Scenes 132x132 pixels
Character Portraits can be any size with black (0,0,0 - RGB), white (255, 255, 255), or scenic backgrounds.
Artwork or various renderings can be 400x300, 600x500, or 800x600 and can be used as cut scenes and for other special effects.
Our games focus on both fantasy and science fiction. So almost anything goes! Use your imagination and create some great stuff.
Overall artwork needs will be in three stages.
Stage 1 (Alpha-Demo) Artwork needs
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4-10 Player characters - includes 3D figure and 3 mug shots (basic, hurt)
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8-20 Monsters/NPCs - includes 3D figures and 1 mug shot (basic)
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10-30 Maps
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10-25 Objects
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Any 2D enhancement artwork for splash scenes and intro stuff